Writing and debugging programs
Building sequences, loops and conditions, then fixing what goes wrong.
- Use sequence, selection and repetition
- Find and fix bugs in a program
- Predict what a program will do
National Curriculum in England · Key Stage 2 · Year 6
Designing, writing and debugging programs that solve problems.
Building sequences, loops and conditions, then fixing what goes wrong.
Breaking a problem into clear steps a computer can follow.
How computers, the internet and the web work together.
Following a message from one device to another.
Collecting, organising and presenting data with digital tools.
Collecting and presenting information clearly.
Using technology respectfully, safely and responsibly.
Recognising risks and knowing who to tell.